
- #Crusader kings 2 plus crash at save game Patch
- #Crusader kings 2 plus crash at save game mods
- #Crusader kings 2 plus crash at save game windows
Note this will NOT help if you have 2gb or less of system memory, only loading fewer DLCs will do that, or rolling back to 2.0.4.
#Crusader kings 2 plus crash at save game windows
If that plays OK, you may have the 32bit Windows memory problem - do you have Windows XP, or win7/8 32bit? If so try this Workaround:ġ: Open Command Prompt (it's in Accessories in Vista)Ģ: Set it to be in Admin mode (v=ws.10).aspxģ: Paste this in: bcdedit /set increaseuserva 3072ĥ: If you ever need to undo: BCDEdit /deletevalue increaseuserva
#Crusader kings 2 plus crash at save game mods
Try a new game with no DLCs or mods loaded, or roll back to 2.0.4 in the Steam beta tab. Once the workaround is in place (or you move to 64bit OS) they should never occur again. What I'm referring to above is games that save corruptly due to the memory issues I decribed. gAmes started since them ought to be generally playable up to 2.1.4, although of course a bug fix in say 2.1.4 might not take effect if you are playing a game started under 2.1.2.
#Crusader kings 2 plus crash at save game Patch
And again, the patch released on doesn't allow for continuation of saved games prior to that date? There's no known problem like that since 2.1.1 - the save game discontinuity is between 2.0.4 and 2.1.1. I can actually load and play my last save game, but when it goes to autosave, it gets the runtime error crash. You have two months to get rid of them.Автор сообщения: Tommy G.So this latest patch wipes out old save games as well? Every time they make a new patch, your old save games are useless? I understand that the prior patch opened the map a huge amount, so that wouldn't allow you to load your old games, but this patch shouldn't have changed that much. Vassals will no longer hate you for newly acquired Holdings that take you above the demesne limit. Fixed an issue with weird (often infinite) build times that could occur after reload There is now a "Plot" button in the character view, offering a more flexible way of picking plots against characters AI: Lowered general vassal revolt risk and DoW aggressiveness AI: Nearby religious brethren will now tend to join defenders in Holy Wars AI: Will no longer raise forces in besieged counties AI: Vassals should now try to defeat peasant rebels on their own You can now press the claims of female courtiers and vassals in wars if the target title does not have Agnatic succession Women and illegitimate bastards no longer get pressed (inheritable) claims on their parents' titles Republics (duke or above tier) now get an extra tax bonus from their capital city Republics (count or above tier) now get an extra tax bonus from all coastal cities in their realm Republics (count or above tier) now get a tax bonus from all cities in their realm Republics now get a special CB to seize coastal provinces The Holy Order troop size now scales with the moral authority of the church Children now always get the same education type as their guardian Tribal Invasion CB: Now destroys all duchies and kingdoms in the conquered realm Cannot end civil wars until the temporarily independent vassal has no holdings occupied by outsiders All factions in civil wars are now hostile to outside attackers Assassinations are now more expensive depending on the rank of the target De Jure kings and emperors can now take counties in their de jure realm Changed "Ducal Claim" wars to "De Jure Claim". The kingdom of Al-Andalus is now called Andalusia and can be created by anyone in the Arabic culture group The kingdoms of Galicia and Navarre are now de jure kingdoms Added the kingdoms of Frisia, Lotharingia, Bavaria, Pomerania, Aquitaine and Brittany You can now only create kingdoms if you are already a king or emperor, or hold more than one duchy titles Empires are now allowed to create kingdoms Now possible to create titular titles at double cost if you hold the scripted capital Duchies can now be assimilated into another de jure kingdom (takes 100 years) Armies can now be "attached" to each other, which means they will just follow the lead army Added some purely naval mercenary units Portrait clothes are now uncoupled from ethnicity The Kill Plot is now more available and targets a wider selection of logical characters Loads of new events for regencies, friendships and rivalries Streamlined marriage interface allowing matrilineal betrothals The one who contributes the most gains the targeted kingdom. The Pope declares the war and other rulers can then join the attacking alliance. Crusades now target entire de jure kingdoms. Participants in wars now get a contribution score which determines how much prestige and piety they get when the war ends


You can now ask to join many types of wars
